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Performing a Simple Attack

This example shows the flow of a simple attack, where Garth is attacking a Practice Dummy. He will not be buying any additional d20s with AP.

Garth has the following stats:

  • Agility (AGI) 9
  • Small Guns (Tagged) 4
  • 10mm Pistol
    • Damage 4 Combat Dice

The Practice Dummy has the following stats:

  • Humanoid model
  • Defense 1
  • Physical Damage Reduction 1 to all locations

Rolling to Attack

Garth needs to roll a skill check to see if he hits the Practice Dummy. The player enters the base command name of /rolls skill. Then they enter the following values:

Parameter Value Notes
quantity 2 The default number of d20s to roll
tn 13 AGI + Small Guns (9 + 4 = 13)
crit-max 4 Since Small Guns is Tagged, this is the Rank in the skill
notes ... This is optional and can be anything

A screenshot of the skill check command

The player hits Enter to send the command. The bot will crunch the numbers and send the following response.

A screenshot of the skill check result

Garth rolled an 8 and a 14. Since only the 8 was at or below the TN of 13, Garth only got one Success. Luckily, this is exactly what he needed to hit the Practice Dummy (who has a Defense of 1).

Rolling for the Hit Location

Next, Garth has to determine where the Practice Dummy got hit. The player enters the base command name of /rolls hit-location. Since the Practice Dummy is classified is a Humanoid target, the defaults can be used. Again, the notes parameter is optional.

A screenshot of the hit location command

The player hits Enter to send the command. The bot performs the roll and sends the following response.

A screenshot of the hit location result

Garth hit the Practice Dummy in the left arm.

Rolling for Damage

Finally, Garth needs to see how much damage he did to the Practice Dummy's left arm. He is running low on ammo, so won't be spending any additional ammo to do more damage. The player enters the base command name of /rolls combat-dice. Then they enter the following values:

Parameter Value Notes
quantity 4 The number of Combat Dice defined by the weapon
notes ... This is optional and can be anything

A screenshot of the combat dice command

The player hits Enter to send the command. The bot determines the totals and sends the following response.

A screenshot of the combat dice result

Garth rolled 2 damage and 1 effect. Unfortunately, his weapon doesn't have any damage effects that can be triggered, so he ignores the Effects amount. The Practice Dummy then applies the 2 damage to their left arm but since they have a Physical Damage Reduction of 1, they will only take 1 damage (2 - 1 = 1).